#pragma once #include "esp_lcd_touch.h" #include "lvgl.h" // Needed for lv_indev_t, lv_indev_data_t class Touch { public: Touch(); void init(); esp_lcd_touch_handle_t getTouchHandle() const; static void lv_indev_read_cb(lv_indev_t *indev, lv_indev_data_t *data); private: esp_lcd_touch_handle_t touch_handle; };