#pragma once #include "Widget.hpp" #include #include class ButtonMatrixWidget : public Widget { public: explicit ButtonMatrixWidget(const WidgetConfig& config); ~ButtonMatrixWidget() override; lv_obj_t* create(lv_obj_t* parent) override; void applyStyle() override; private: static void valueChangedCallback(lv_event_t* e); void rebuildMapStorage(); std::vector mapStorage_; std::vector mapPointers_; };