Fixes
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@ -73,8 +73,7 @@ void Widget::applyCommonStyle() {
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}
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void Widget::applyShadowStyle() {
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return;
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if (obj_ == nullptr || !config_.shadow.enabled) return;
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if (obj_ == nullptr || !config_.shadow.enabled || config_.type == WidgetType::BUTTON) return;
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// Limit shadow values to prevent memory issues on ESP32
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constexpr int16_t MAX_SHADOW_BLUR = 15;
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@ -100,13 +99,6 @@ void Widget::applyShadowStyle() {
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lv_obj_set_style_shadow_offset_x(obj_, config_.shadow.offsetX, 0);
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lv_obj_set_style_shadow_offset_y(obj_, config_.shadow.offsetY, 0);
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// For clickable widgets: explicitly define PRESSED state with no shadow
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// This prevents PPA/DMA2D freeze when shadow needs recalculation during state change
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if (lv_obj_has_flag(obj_, LV_OBJ_FLAG_CLICKABLE)) {
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lv_obj_set_style_shadow_width(obj_, 0, LV_STATE_PRESSED);
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lv_obj_set_style_shadow_spread(obj_, 0, LV_STATE_PRESSED);
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lv_obj_set_style_shadow_opa(obj_, 0, LV_STATE_PRESSED);
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}
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}
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const lv_font_t* Widget::getFontBySize(uint8_t sizeIndex) {
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